![]() ![]() ![]() That being said, when a game doesn’t have that amount of cash flowing in, it has to find much more creative and inventive ways to stay afloat. When a game generates that kind of revenue, it will never need to go free to play. 12 million at $15 a month is roughly $180 million a month. ![]() In 2010 nearing the end of the Wrath of the Lich King expansion, roughly 12 million players were reported as currently subscribed. ![]() Looking back a World of Warcraft, once can easily see why it’s never gone with a free-to-play system. Many games that would have quickly vanished off the map have continued to exist in this competitive MMO world and have even seen greater success after adopting the new system.Ī screenshot from Star Wars: The Old Republic’s expansion “Knights of the Fallen Empire” which began its shift towards the games specific strengths of a cinematic, single player based experience in an MMO environment that has helped to keep it going even when quickly switching to the free-to-play model. While subscription based games do still exist, those models have slowly begun to fall by the waysides.Įither intentional or not, many developers now rely on the increasing pay-free structure after switching from a paid for subscription based system or not including it at all from the very start. While the industry has been dominated specifically by the presence of games such as Blizzard’s World of Warcraft since its release in 2004 and EverQuest in 1999, that hasn’t stopped developers from both new and old backgrounds to step forward and attempt to improve and cash in on the formula that those two helped create. Over the past fifteen years, as both the gaming industry and the genres off MMO’s have skyrocketed, nearly every single type and theme of massively multiplayer online game has emerged. If there is one word that gamer’s today will find both joy and concern in, it’s “free”. Even when the pay-to-play model is removed, some massively multiplayer online games are finding ways to stride forward and stay afloat in a heavily saturated genre. ![]()
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